È atterrata finalmente la nuova versione di battle for wesnoth instabile.
In questa versione (la 1.7.3) il changelog è veramente strepitoso, con aggiunte e modifiche che spaziano dall’aggiunta di nuove immagini a correzione di bug davvero fasidiosi!
* AI:
* New AI configuration syntax
* Campaigns:
* Two Brothers
* Replaced campaign specific portraits with mainline portraits
* Under the Burning Suns
* Fixed bug #13978: UtBS: “stun” ability doesn’t modify enemy ZoC
* Legend of Wesmere
* Story only scenarios now display the speaker’s name in the title.
* Ambient sound effects.
* Redone the campaign’s objectives.
* Added the “Dwarfish Scout” to the player’s recruit list.
* Scenario 19 now requires the player to destroy Saurgrath.
* Scenario 14 redesigned.
* Scenario 23 implemented Santi’s plan to let half the army defect.
* Map updates (mostly new alias terrains added).
* Replaced the campaign image with a transparent one (Thanks to Kitty).
* Editor:
* Renamed editor2 to editor pretty much everywhere
* Graphics:
* New portrait for the Duelist, Mermaid Enchantress/Siren, Priestess/Diviner, Merman Fighter/Warrior, Fencer, Drake Glider, Merman Hoplite, Goblin Impaler, Rouser, Merman Triton, Cavalier, Direwolf Rider, Paladin, Deathblade, Thug, Bandit, alternate Goblin Rouser, Revenant, Naga Fighter, Troll.
* New unit graphics and animations for the Troll Hero, Drake Glider, Sky Drake, Hurricane Drake, Drake Burner, Drake Fighter, Drake Warrior.
* Language and i18n:
* Updated translations: Czech, Dutch, Estonian, French, German, Hungarian, Lithuanian, Polish, Slovak
* Updated Drake Clasher, Arbiter and Slasher descriptions.
* Multiplayer:
* Added a /q alias for /query
* New lobby interface in gui2, testable work in progress available with –new-widgets. There are known issues with window resizing and low resolution support.
* Server-side generation of random numbers for MP (combats)
* No MP compatibility with earlier clients and wesnothd
* –no-srng command line switch is available to turn off server RNG support (and rquirement) in a client. Only games played with clients pre-srng or with srng disabled as well can work without OOS. This is a testing feature that will likely be removed prior to 1.8.
* Room support via /join and /room commands, better support in the experimental new lobby. See http://www.wesnoth.org/wiki/MultiplayerRooms for details.
* Multiplayer server:
* Added server-side RNG support. Old clients can still play as normal.
* Added room support to the server.
* Unit balancing:
* Added Dwarvish Stalwart, Elder Wose, Shock Trooper and White Mage to random_leader of the default era.
* Added Ancient Wose, Dwarvish Sentinel, Iron Mauler and Mage of Light to random_leader of the AoH era.
* Unit renames:
* Drake Gladiator -> Drake Thrasher
* Drake Slasher -> Drake Arbiter
* WML Engine:
* return 0 for length of arrays inside nonexistent containers (bug #13734)
* [end_turn] now waits for the event to finish before ending the turn
* it is now possible to use Pango markup in storyscreen text
* it is now possible to specify a custom title= in [story] [part]s
* [story] [part]s’ text placement may be changed with text_layout=; it currently supports “top”, “middle” and “bottom” (default)
* [story] [part]s accept the sound= attribute for a list of sound files from which a single one is chosen and played once
* [story] [part]s accept a caption= attribute as a text header
* new tags [store_unit_type] and [store_unit_type_ids] were added
* allow direct WML unit modification of “halo” attribute
* Miscellaneous and bugfixes:
* [music], [sound], [sound_source] and [label] should work again on WML prestart events; this means most music playlists should work again (bug #14039)
* ‘Recruit’ and ‘recall’ don’t appear in context menus unless the leader is on a keep. (bug #13856 and #13855)
* No longer “crash” upon invalid pango markup
* It’s now possible to display the area a widget uses, for debug purposes
* The widget in a stacked widget now grows properly
* Merged code for FDO and KDE desktop notification; only dbus is needed
* Added –screenshot parameter to take map screenshots without initializing a GUI.
* Added –new-uploader parameter for testing the new experimental log uploader.
* Fix gcc 4.4 compilation errors (Debian bug #539546)
* Added a work-around a listbox assertion failure in the new MP lobby
Come al solito, ricordo a tutti che i pacchetti sono scaricabili da qui per chi non volesse aggiungere il repository, mentre per chi ha aggiunto il repo (oppure lo vuole aggiungere) basta aggiornare il sistema.

