• La 1.6.1 è qui!

    Dopo brevissimo tempo ecco la versione di wesnoth 1.6.1!
    Per questo rilascio abbiamo cambiato la struttura del pacchetto, seguendo la metodologia del team di sviluppo di Ubuntu.
    Abbiamo anche aggiunto la versione a 64 bit.
    Il changelog:
    Versione 1.6.1:
    * Campaigns:
    * Sceptre of Fire:
    * Fixed a crash at the very end of ‘Caverns of Flame’
    * AI:
    * Fixed incorrect handling of poisoning attacks when suggesting best attack
    in user interface
    * Fixed bug #13295: made enemy_units formula return only those units which
    are not incapacitated (for example, it now ignores stoned units )
    * Editor2:
    * New feature: exporting of selection coordinates to system clipboard
    * Engine Changes
    * better detection of images fiting in a hex, should heavily reduce CPU
    usage
    * Graphics:
    * New portrait for Orc Grunt, Dwarf Fighter (alternative), Goblin Spearman,
    Ogre/Young Ogre, Trapper, Ranger
    * Added two new snow mountain variants
    * Language and i18n:
    * new translations: Icelandic
    * updated translations: British English, Catalan, Chinese (Simplified),
    Czech, Dutch, German, Finnish, Hebrew, Hungarian, Indonesian, Italian,
    Lithuanian, Norwegian, Polish, Russian, Serbian, Slovak, Swedish, Turkish
    * Multiplayer
    * Fixed missing faction column and misplaced player’s name column
    (but faction column is still missing if the host uses 1.6.0)
    * Multiplayer server:
    * Implemented automatic saving of game replays.
    * Implemented the adminmsg command to allow players to send messages to
    currently available admins (FR #9218)
    * Miscellaneous and bugfixes:
    * Fixed an infinite loop issue when no music tracks could be loaded
    * Fixed compilation with -D_GLIBCXX_PARALLEL
    * Fixed handling of floating-point WML constants on localized Windows
    (impacts “submerge” animations and AI settings)
    * Fixed a bug with auto-stored WML variables not being restored correctly
    * Fixed a crash when sighted event killed the attacked unit
    * Limit the maximum length of the mp command dialog as workaround for bug
    #13333 (This workaround is only implemented for Windows and Mac)

    La lista dei pacchetti:

    wesnoth-data

    This package contains the sound files and graphics for Wesnoth. It is required
    for being able to play wesnoth or create maps with the editor.
    wesnoth-core

    Battle for control of villages, using variety of units which have advantages
    and disadvantages in different types of terrains and against different types
    of attacks. Units gain experience and advance levels, and are carried over
    from one scenario to the next in a campaign.
    wesnoth-editor

    This package used to contain the map editor for Wesnoth. It was incorporated
    into the main program so this package has become useless. Please use the
    integrated editor in the main wesnoth binary. You can savely remove this
    package after the upgrade.
    wesnoth-dbg

    This package contains the debugging symbols for the wesnoth binaries.
    wesnoth

    This package depends on the complete set of packages built from the wesnoth
    source package but the server (which can be found in the wesnoth-server
    package), most helpful if you always want to have all the official campaigns
    installed. If you only want to play over the network with other players or
    want to play only a few campaigns you just need to install the wesnoth-core
    package and the corresponding campaign packages.
    wesnoth-all

    This package used to contain the depending package for all the official
    campaigns for Wesnoth. It was renamed to wesnoth to reduce the confusion on
    users expecting to get all the official campaigns on installing the wesnoth
    package. You can savely remove this package after the upgrade.
    wesnoth-music

    This package contains the music files for Wesnoth. It is not required but
    gives nice background music and encouraged.
    wesnoth-server

    This package contains the multiplayer network server for Wesnoth. You need it
    if you want to host multiplayer games on your computer and don’t want to use
    the official servers.
    wesnoth-tools

    This package contains various tools for Wesnoth that are especially useful for
    campaign developers, including but not limited to scripts supporting the
    generation and checking of WML (Wesnoth Markup Language). You can find them in
    the directory /usr/share/games/wesnoth/data/tools after installation of the
    package.
    E le campagne:
    wesnoth-low
    wesnoth-thot
    wesnoth-aoi
    wesnoth-l
    wesnoth-sotbe
    wesnoth-sof
    wesnoth-nr
    wesnoth-did
    wesnoth-utbs
    wesnoth-ei
    wesnoth-ttb
    wesnoth-trow
    wesnoth-tsg
    wesnoth-httt

    se volete installarlo vi basta scrivere nel terminale: sudo apt-get install wesnoth
     aprile 15th, 2009  V4LD4N   No comments