• Unstable 1.7.4 è qui

    Eccoci con la nuova uscita di wesnoth-unstable, con questa arriviamo alla 1.7.4.

    Il changelog è (come sempre) molto interessante:

     * AI:
       * Formula AI debugger (uses -new-widgets)
       * New 'debug()' formula function
       * Fixed crashes and infinite loops on AI turn
     * Animations
       * Movement have the number of steps done in value and the number of step left
         in value_second, this allows take-off and landing animations
     * Campaigns
       * Legend of Wesmere
         * Scenario 3 redesigned
         * Fixed wrong or unclear scenario objectives
         * Scenario 16: Reduced the number of wolf riders
     * Editor
       * Better support for conflicting terrain letters across add-ons, now
         in the event of a conflict the terrain will appear in all terrain
         groups as opposed to appearing in one of them multiple times.
       * Added remembering of the show terrain codes and coordinates options
     * Graphics:
       * New portraits for Ancient Wose, Ruffian, Master-at-arms, Naga
         Warrior/Myrmidon, Grand Knight, Merman Hunter.
       * Updates to Peasant, Spearman and Swordsman portraits.
       * New melee animation for Thunderguard, Dragonguard.
       * New base frame and animations for Inferno Drake, Fire Drake.
     * Language and i18n:
       * Updated translations: Chinese (Traditional), German, Lithuanian, Russian,
         Serbian
     * Music and sound
       * "Journey's End" from Mattias Westlund
       * "Over the Northern Mountains" from Mattias Westlund
       * Added horn signal sound effects
     * Units
       * New weapon names for a number of drake attacks to account for changes to
         the sprites.
     * User interface:
       * Removed the hotkey to enable/disable mouse scrolling
       * Added a horizontal listbox
       * New basic support for specifying waypoints (via a new hotkey 'w')
     * WML Engine:
       * Support for [show_if] inside [message]
       * Added ability to change the share_maps team attribute using [modify_side]
         tag. Be sure to use shroud=yes for that side
       * [side] team_name is now a comma-separated list of teams the side is on
       * [modify_side] user_team_name no longer requires that team_name also be
         modified
     * Miscellaneous and bugfixes:
       * Removed obsolete code for implicit linked widgets for the listbox
       * [part] caption= is no longer supported; prepend the CAPTION macro
         to story text instead
       * Fixed 100% CPU usage on storyscreens with no text (e.g. map screens)
       * Fix ODR issues in gui2
       * Remove the boost 1.33 code in the unit tests
       * Fix regression about broken undo after a multi-turn ("goto") move
       * Fix regression about pathfinding poorly using the teleport ability
       * Added extra wiki comment and updated the extractor

    Da questa versione ho deciso di appoggiarmi ad i pacchetti compilati per Debian, in modo tale da diminuire gli errori.

    Non vi assicuro che nel futuro continui ad impacchettarlo, ma prima di lasciarvi cercherò di capire se è possibile aggiungere una modifica del genere anche sui repository ufficiali e vi avvertirò.

    Data la modifica nei pacchetti bisogna rimuovere la vecchia versione con:

     # apt-get remove wesnoth-unstable

    ed installare la nuova.

    Finisco ricordandovi che si può scaricare i pacchetti da qui.

    Valdan

     settembre 3rd, 2009  V4LD4N   3 comments