Here the new version of our favorite game (at least mine) and with this we are at 1.8.2
What say? It looks like a huge bug fixes!
The addresses for download are always the same.
Good game
Here the new version of our favorite game (at least mine) and with this we are at 1.8.2
What say? It looks like a huge bug fixes!
The addresses for download are always the same.
Good game
Some bugfixes and return to the old lobby, is what presents the new version of wesnoth.
But supporters of the new lobby, know that you do not have to worry about … You simply select from the menu.
Packages Debian/Ubuntu are available on tuxfamily. To download manually remember, for those jaunty and lenny are here and those karmic, lucid, squeeze and sid are here.
Good game.
Thank Nobum, even on windows you can play wesnoth 1.8 with the old lobby.
Has created an executable to apply the patch on the game already installed, but here is what it says:
With the release 1.8 of wesnoth, a new MP lobby is included. This new lobby has several problems and it is a little hard to use.
For this reason Silene (one of the official developers) made a patch to re-enable 1.6 lobby on wesnoth 1.8, but the patch was released as a patch file to apply to sourcecode.But it is a little hard to compile wesnoth under windows (I had to work on it about 6 days). So we decided to release publicly a ready-to-use exe file you can simply download.
To use this exe you must have wesnoth 1.8 installed in your pc. To apply it simply extract the zip file and follow the instructions you will find (there are 2 text files with instructions: one is in Italian, one is in English).
This file can be downloaded from WIF, even by non-members! Here.
Since many users do not work because of dependencies wesnoth I use on my packages, which I present here a mini how-to to compile wesnoth alone.
First, download the source code of wesnoth here .
Extract the archive and open a terminal in the folder you just extracted.
To install the dependencies with this command:
We begin the actual writing in compiling the following terminal commands:
then
and finally
Now you can wait (too much
) to finish to compile wesnoth.
After completion you will have a choice:
1) install it directly;
2) need a custom package that you can easily uninstall without losing packets in the filesystem.
Now if you want to use the first method you just type in the same terminal “sudo make install”, but since it is a method I do not like you write better in the other.
In the same terminal:
and then
So after the procedure, you’ll have your nice package ready for installation.
With these procedures will be like if you install all the wesnoth packages, but with the absence of the menu, in fact you having to set up links on the menu by hand.
For those interested in playing wesnoth using the old lobby on Debian (squeeze, sid) / Ubuntu (karmic, glossy) simply download the packages on PPA itwesnoth.
Warning: span> span> strong> is highly recommended to use this repository through aptitude, since the use of testing “stuff.”
For readers in English: Due to technical problems, this article will be (for now) only in Italian. Translation (approximate) I suggest you button here next Google Translate.
È in fase di test la nuova forma di repository che facilita la suddivisione in distribuzioni.
Sarà il sostituto di quello attuale, ma per il momento stanno convivendo.
La scelta di questo tipo di repository è stata dovuta ad alcune dipendenze del pacchetto che sono simili in diverse distribuzioni, ma non in tutte. Così facendo si da la possibilità di installare la versione unstable anche a chi fino ad adesso non poteva per via di queste dipendenze ed il tutto in modo molto semplice grazie alla suddivione con il nome della suite.
Ma vediamo cosa dobbiamo fare per utilizzare questo repository:
sudo wget -O /etc/apt/sources.list.d/itwesnoth.list \
http://download.tuxfamily.org/itwesnoth/ITWESNOTH-<suite>.list
sudo wget -O- http://download.tuxfamily.org/itwesnoth/itwesnoth.asc |sudo apt-key add -
sudo apt-get update
Dove c’è scritto <suite> logicamente dovrà essere sostituito con il nome della propria distribuzione.
Le possibilità sono:
karmic (ubuntu)
jaunty (ubuntu)
lucid (ubuntu)
lenny (debian)
squeeze (debian)
sid (debian)
Quindi se volessi aggiungere il repository sulla mia karmic koala dovrei scrivere in un terminale questo:
sudo wget -O /etc/apt/sources.list.d/itwesnoth.list \
http://download.tuxfamily.org/itwesnoth/ITWESNOTH-karmic.list
sudo wget -O- http://download.tuxfamily.org/itwesnoth/itwesnoth.asc |sudo apt-key add -
sudo apt-get update
Ora avrò il gioco sempre aggiornato all’ultima versione.
Per chi volesse scaricare i pacchetti, ma non utilizzare il repository deve cliccare sulla scritta della sua distribuzione: jaunty o lenny , karmic, lucid, squeeze o sid.
Buon game
It is download the latest version of wesnoth, I’m talking about the 1.7.13 beta 6.
It’ll take me a while to prepare it, check it and upload it on the server, but I imagine that within a few hours should be possible to download … work allows (yes, I work
).
The changelog is this and just go for the manual download on the repository.
Good game
UPDATE: the packages are made and monitored within an hour (according gftp) will be in the repo … wait sorry
We should be there … Last … Maybe lol
With this release have adjusted many bugs that still plague this version, but the product seems mature for her fallen on the field.
I am not here to bother with the changelog, but know that it is a lot longer than the previous …
The packages were loaded on TuxFamily and corrected (after my mistake) while I have space issues on Launchpad, so there are only packages for karmic.
Good game XD
After various adventures I managed to package and load this new version.
Now we’re running out and there’s high expectations for what will be the new stable version.
But let’s see what they have adjusted in this version:
* Language and i18n:
* Updated translations: Chinese (Simplified), Estonian, French, Latvian,
Lithuanian, Portuguese (Brazil), Russian, Serbian, Slovak, Spanish
* Manual: updated CSS style to cover Docbook markup for GUI elements
* User interface:
* Add a new repeating button widget
* Scrollbar buttons now keep scrolling when kept pressed down
* Optimized the speed of the –new-widgets game load dialog
* Waypoints of multi-turns moves are now saved between reload
* WML Engine:
* Rework of semantics of [unit] tags. Added ‘placement’ attribute.
Fix bugs #14373, #14444, #14451 and other ‘duplicated unit’ issues in LoW
* Miscellaneous and bugfixes:
* Scrollbar containers now use the button super class
* Allow a gui2 timer delete itself in its callback
* Fix various bugs when a unit has more MP than its maximum
* Fix not redrawing a grid when set to hidden
* Add helper functions to show/hide rows in a listbox
Definitely a few things from those who are the normal changelog for version devel and this gives me hope that we really reached the end of this release.
I remind you that he had the repository download.tuxfamily.org / itwesnoth / debian (ubuntu: karmic and lucid) (Debian sqeeze and sid) the upgrade will be enough, but if you only want to download packages just go here.
The repository on Launchpad is still being tested and then in the background. However we are also taking care to upload them.
Anyway, here you are what may be the last version before the devel stable.
The changelog is not long … worse: D
The repository is already upgraded to TuxFamily and if you want to download only the packages but you can look here.