Posts Tagged ‘1.6.2’


Here Wesnoth 1.6.2

May 12th, 2009
Yesterday left the stable version of Wesnoth, and we are at 1.6.2!

The changelog is very rich and I invite you to read:

* Campaigns:
* Eastern Invasion:
* Fixed the liches not being revealed properly in ‘Weldyn Besieged’
* Heir to the Throne:
* The Scepter of Fire:
* Enforce a 7-hex starting castle to prevent units from appearing inside
a wall (bug #13377)
* Under The Burning Suns:
* Properly team-color caged merfolk (bug #13367)
* Scepter of Fire:
* Properly conditionalize some dialog (bug #13343)
* Editor2:
* Moved the clipboard actions to a context menu available in paste mode
* Added a terrain sampler feature — ctrl+click when in paint or fill mode
* Made “wesnoth -e FILE” work like “wesnoth -e –load FILE” (load the map)
* Made “wesnoth -e –load DIR” (and consequently “wesnoth -e DIR”) set
DIR as the default map directory for the current session, and start with
the map load dialog open
* Added ability to load maps referenced in scenario files
* Added ability to work with maps embedded in scenario files (saving works
in a limited scope)
* Graphics:
* New portrait for Huntsman
* Language and i18n:
* Updated translations: Chinese (Simplified), Chinese (Traditional), Czech,
French, German, Hungarian, Icelandic, Indonesian, Italian, Lithuanian,
Polish, Russian, Serbian, Slovak, Swedish
* Miscellaneous and bugfixes:
* Added –ignore-fatal-errors option to wmlunits
* Fixed control transfer after player leaves MP game (bug #13238)
* Fixed missing unit graphics when loading a start-of-scenario savegame
* Improved the sorting of the XP and traits columns in the unit list dialog
(part of bug #13360)
* Enabled hinting for texts displayed by Pango/Cairo (bug #13399)
* Enabled non-default fonts for Pango/Cairo (bug #13399)
* Improve the 1.6.1 framerate optimization about images fiting in a hex
(load and scan images only when needed)
* Improved performance a bit on maps with lots of units (e.g., NR-Showdown)
* Optimize AI recruiting, for mainline MP factions and add-on having
a lot of new unit types (e.g. eras)

As always if you have the repository of the active enough upgrade, but for all others is available to download here (I recommend regardless of architecture).

Have fun :)